3D Story Artist (TV)
Posted 16-02-2012, offered
Location Big Rock Ranch
City San Rafael
The 3D Story Artist works with other artists under the CG Supervisor as part of a team to pre-visualize CG animated television episodes given direction from Supervising and Episodic Directors.
Under minimal supervision, use and occasionally create, digital assets including character and backgrounds to interpret a script as visualized by the Supervising and/or Episodic director.
Provide cinematic pre-visualization of Director's vision by completing layout of 3D animatic level sequences from start to finish using multiple elements based on scripts and input from Director(s).
Provides other concept artists with underlays and source art created in 3D.
Tracks shot progress through entire pre-visualization process. Archives all project files, renders, and source images.
Completes special projects as needed or requested.
Bachelor's degree and/or equivalent experience.
2-3 years experience in feature film or television production
Extensive training in and/or strong demonstrable understanding of the principles of story-telling, art and film.
Demonstrated proficiency in scene, shot, camera, and character composition is required.
Modeling, lighting, texturing and animation experience strongly desired.
Knowledge of terminology and techniques used in film, animation and visual effects including basic knowledge of photography and camera lenses.
Demonstrated proficiency using Maya, XSI or 3Ds max required. Proficiency in other applications such as Photoshop and After Effects, as well as familiarity with digital video is highly desired.
Ability to learn and use new software as needed.
Ability to work under pressure as well as implement changes based on input from multiple sources.
Ability to multi-task and work efficiently in a multi-user environment.
Excellent organizational skills a must.