Feature Animation - FX Artist
Posted 16-02-2012, offered
Job Description The FX Artist will design, and create environmental effects which can include such elements as fire, smoke, and water to be used in the CG Feature.
Designs & creates images, elements & effects.
Assists on coding & providing support & documentation for tools created.
Solid understanding of particle systems, fields, expressions, soft bodies, rigid bodies, cloth dynamics & particle instancing/flocking.
Develop EFX systems & use EFX Systems developed by other animators.
Creatively solve problems & work with other departments to achieve goals of art direction.
Solve major and minor problems independently.
Strong artistic vision & ability to be creative.
Strong sense of design & composition.
Strong understanding of Animation & how things should look, feel & move.
Some experience writing scripts and/or programming is preferred.
Ability to multi-task on multiple shots.
Work on shots independently & efficiently.
Patient, willing to answer questions & mentor other artists.
Stays abreast of current technologies & attempt to implement them effectively.
4-5 years of experience involving simulations of natural phenomenon, particle systems, procedural modeling, procedural animation, hard and soft body dynamics and other similar effects.
Experience with high end 3D software
Experience in compositing. Shake experience is an additional benefit.
Must have strong visual and technical skills.
Ability to work collaboratively in a high-end software and production environment.
Experience in scripting and/or programming is necessary.
An understanding of physical dynamics and natural phenomena is key.