Texture Artists/Modelers

Posted 19-03-2014, wanted

Spin VFX a visual effects studio based in Toronto, Canada is looking for Texture Artists/Modelers.

• Texture Artists / Modelers work closely with the shading and lighting artists
• With an emphasis on the aesthetics and techniques of photo-realistic effects, the Texture Artist will be responsible for creating photo-real texture and relevant maps
• Develop and manage textures for production pipeline
• Manage quality of 3D models and textures for production use in high and low res format
• Work in partnership with Lighters and Compositors to ensure shots are delivered to the very highest standard
• Help establish suitable working techniques for the members of your team and work in conjunction with the production team (producer, VFX Supervisor, CG supervisor) to establish schedules and technical requirements
• Experience lighting and rendering 3D objects an asset

• A minimum of 3 – 5 years experience working on feature films and/or television series
• Strong artistic skills required
• Experience using Autodesk Maya, Mari, Z-Brush, Mudbox, Photoshop
• Experience with Maya texturing methodologies
• Experienced Photoshop layout/texture artist
• Experienced photo realistic painter/sculptor
• A traditional arts background with emphasis on photo-realistic character work and environments would be an asset
• Working knowledge of multi-pass rendering, lighting, matchmoving and NURBS modeling would be an asset
• A strong understanding of real world materials is essential and must be demonstrated in the work on your reel

Interested candidates should:
• Submit a cover letter and resume with a link to your website to careers@spinvfx.com
• Clearly include your name, address, telephone and email address
• Include position applying for in subject of email
• Only qualified applicants will be contacted
• No phone calls or drop-ins please

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