Junior 3D Artist at HARMAN
Posted Apr 6th, 2016, offered
lighting and shading, UV unwrapping, modeling and animation.
Converting NURBS models to Polygons and unwrapping UV-s
Modeling, texturing, lighting and shading needed assets and environments
Rendering out photorealistic images
Building up the library of shaders and textures
Helping out on 3D animation projects
BA or higher in a relevant field
High level of proficiency in Autodesk Maya
High level of proficiency in Photoshop
Strong knowledge in lighting, shading and rendering
Ability to work as a part of the team in the pipeline
Preferable skills and experiences:
Knowledge of Octane Render and render passes
Solid understanding of After Effects
Knowledge of animation principles
Has a strong composition, color and typography understanding
Excellent verbal, written, and visual communication and presentation skills.
Lives, breaths, and loves design.
Passionate about all things music related.
An outgoing character with an excellent sense of humor.